package com.example.opengldemo.util;

import android.view.MotionEvent;

public final class CameraUtil {
    static boolean flag=true;
    static float x;
    static float y;
    static float Offset=15;
    static final float UNIT_SIZE=1f;
    static float direction=0;// ”œﬂ∑ΩœÚ
    static float cx=0;//…„œÒª˙x◊¯±Í
    static float cz=15;//…„œÒª˙z◊¯±Í

}
